Oasis
509495925Analyzed4v4 RM
·
4d ago on Sep 27, 2026·
17m 35s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
AxingQuestions
18 units ordered
Archer18
First military 12:37 — Archer
Rett Mikhal
0 units ordered
nsimeone11
6 units ordered
Scout Cavalry6
First military 11:07 — Scout Cavalry
Megatron2002
0 units ordered
Jarl
2 units ordered
Battle Elephant2
First military 16:42 — Battle Elephant
Sir bacardi
0 units ordered
niquito0912
8 units ordered
Archer7
Skirmisher1
First military 11:42 — Archer
Lord Housedrick
4 units ordered
Spearman4
First military 17:14 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
AxingQuestions’s army
and what beats it
beaten by
Skirmisher
+3
nsimeone11’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Jarl’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
niquito0912’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Lord Housedrick’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3