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Arena

507606319Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 57m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Cumans · France
1260
+13
🇭🇷 Teutons · Croatia
1211
+15
🇺🇸 Sicilians · United States
1170
+17
🇮🇳 Persians · India
1149
+17
🇺🇸 Vikings · United States
1257
-19
🇮🇳 Goths · India
1181
-15
🇧🇷 Turks · Brazil
1181
-15
🇧🇸 Italians · Bahamas
1127
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 2,733 11:32 16:17 23:00 ⛏ Fast Castle
42 2,435 10:49 14:35 30:04 ⛏ Fast Castle
40 2,298 10:56 14:54 30:01 ⛏ Fast Castle
38 2,190 9:21 22:46 36:57 ⛏ Fast Castle
30 1,739 10:29 16:40 47:25 ⛏ Fast Castle
28 1,618 9:56 13:44 29:52 ⛏ Fast Castle
24 1,358 10:54 15:19 32:45 ⛏ Fast Castle
23 1,292 11:30 15:37 29:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
116,235 17,165 54,830 4,950 193,180 208,052
38,730 27,420 18,770 2,990 87,910 92,620
32,235 32,080 12,915 4,615 81,845 99,542
42,025 21,595 13,805 300 77,725 80,763
33,850 20,695 9,315 4,900 68,760 73,227
26,415 21,980 11,145 3,900 63,440 64,726
24,880 18,350 13,650 2,795 59,675 60,022
23,375 19,279 9,365 2,350 54,369 56,723
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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