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Nomad

507387645Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 23m 23s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Vietnamese · Chile
1405
+12
🇲🇽 Koreans · Mexico
1381
+12
🇺🇸 Vikings · United States
1269
+18
🇲🇽 Spanish · Mexico
1264
+17
🇺🇾 Italians · Uruguay
1327
-16
🇹🇼 Mongols · Taiwan
1297
-15
🇨🇳 Koreans · China
1292
-14
🇺🇸 Malay · United States
1279
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 936 12:33 17:28 — ⛏ Fish Boom FC
27 628 16:19 23:21 — ⛏ Fish Boom FC into Galleys
23 539 13:13 — — ⛏ Fish Boom
22 526 14:10 18:44 — ⛏ Fish Boom FC into Fire Galleys
22 511 16:41 — — ⛏ Fish Boom
21 483 13:25 18:31 — ⛏ Fish Boom FC
18 417 15:12 21:09 — ⛏ Fish Boom FC
13 308 13:25 18:19 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
4,025 3,733 300 860 8,918 9,143
3,750 3,556 480 1,110 8,896 8,706
3,000 5,055 740 100 8,895 8,944
3,200 3,182 425 1,950 8,757 9,484
4,240 2,250 1,100 650 8,240 8,419
4,125 2,640 300 1,035 8,100 8,874
3,425 3,759 450 100 7,734 8,261
3,500 3,326 685 100 7,611 9,194
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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