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Arena

506965190Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 37m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Aztecs · United States
1241
+11
🇺🇸 Vikings · United States
1219
+12
🇺🇸 Magyars · United States
1211
+12
🇲🇽 Japanese · Mexico
1198
+13
🇨🇱 Mongols · Chile
1214
-16
🇺🇸 Hindustanis · United States
1141
-12
🇲🇽 Portuguese · Mexico
1096
-11
🇺🇸 Romans · United States
1057
-9
Player eAPM Actions Feudal Castle Imperial Opening
38 1,440 10:17 14:50 30:36 ⛏ Fast Castle
34 1,283 10:44 14:23 28:41 ⛏ Fast Castle
32 1,204 10:34 15:06 35:48 ⛏ Fast Castle
30 1,117 10:29 14:52 — ⚔ FC into Scouts
28 1,065 10:14 16:22 33:39 ⚔ FC into Scouts
28 1,049 14:15 21:06 — ⛏ Fast Castle
26 961 11:12 16:10 36:38 ⛏ Fast Castle
14 519 10:39 15:31 31:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,565 13,125 9,070 1,600 40,360 48,406
18,560 10,330 7,410 1,650 37,950 43,441
14,165 9,965 8,340 1,650 34,120 37,536
9,525 13,410 6,360 1,530 30,825 38,610
14,130 7,415 5,860 1,300 28,705 29,846
14,775 8,346 3,695 850 27,666 32,696
8,475 7,741 655 1,220 18,091 18,714
7,090 6,100 1,805 860 15,855 17,746
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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