Arabia
506462169Analyzed1v1 RM
·
18d ago on Sep 13, 2026·
47m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
AxingQuestions
150 units ordered
Arbalester67
Fire Lancer38
Knight28
Scout Cavalry5
Spearman3
Bombard Cannon3
Trebuchet3
War Wagon2
Monk1
First military 11:45 — Scout Cavalry
DeathToTheGlory
107 units ordered
Crossbowman32
Camel Scout16
Scout Cavalry15
Arbalester12
Battering Ram11
Light Cavalry8
Monk6
Archer4
Spearman2
Militia1
First military 11:04 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
AxingQuestions’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
DeathToTheGlory’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9