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African Clearing

506274263Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 41m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Saracens · Argentina
1405
+9
🇲🇽 Burmese · Mexico
1350
+11
🇭🇳 Spanish · Honduras
1317
+12
🇨🇴 Wei · Colombia
1248
+15
🇨🇳 Teutons · China
1261
-13
🇺🇸 Britons · United States
1259
-13
🇺🇸 Vietnamese · United States
1240
-12
🇨🇳 Khitans · China
1173
-9
Player eAPM Actions Feudal Castle Imperial Opening
59 2,440 12:48 22:01 37:48 ⛏ Fast Castle
47 1,944 13:47 17:21 — ⛏ Fast Castle
46 1,910 15:04 20:39 — ⛏ Fast Castle
46 1,878 14:02 17:40 37:36 ⛏ Fast Castle
35 1,432 15:49 19:29 40:41 ⛏ Fast Castle
29 1,200 13:20 22:46 — ⚔ Scout Rush
22 895 14:41 19:17 — ⛏ Fast Castle
17 699 29:10 38:38 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,350 17,541 5,500 3,865 43,256 44,567
12,225 11,895 5,935 3,210 33,265 36,281
13,925 7,817 7,130 2,470 31,342 32,738
12,625 11,963 1,225 400 26,213 29,748
9,355 10,263 4,300 1,750 25,668 26,389
11,350 8,287 4,135 1,700 25,472 25,687
11,055 7,885 1,125 410 20,475 21,088
3,550 4,626 250 815 9,241 10,245
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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