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Arena

505553699Analyzed
4v4 RM · 21d ago on Sep 9, 2026· 52m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
1222
+15
🇦🇺 Goths · Australia
1217
+15
🇨🇳 Spanish · China
1210
+15
🇧🇪 Koreans · Belgium
1170
+17
🇨🇦 Tupi · Canada
1277
-19
🇺🇸 Muisca · United States
1214
-16
🇨🇦 Slavs · Canada
1147
-14
🇺🇸 Huns · United States
1132
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 2,228 10:17 17:02 31:41 ⛏ Fast Castle
42 2,190 11:26 17:15 39:08 ⛏ Fast Castle
39 2,026 9:23 18:15 31:27 ⛏ Fast Castle
37 1,961 10:22 15:33 31:07 ⛏ Fast Castle
27 1,435 11:04 15:07 34:52 ⛏ Fast Castle
24 1,260 12:47 16:40 34:48 ⛏ Fast Castle
22 1,128 10:18 14:29 29:27 ⛏ Fast Castle
21 1,088 11:24 16:24 27:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
58,315 19,440 24,245 2,900 104,900 118,243
39,470 20,590 12,195 2,315 74,570 96,532
34,465 23,435 14,380 1,730 74,010 79,113
25,075 26,518 13,635 2,815 68,043 83,472
27,390 15,830 20,585 3,000 66,805 80,421
27,450 17,578 15,415 3,005 63,448 71,876
23,230 20,180 9,295 1,230 53,935 64,036
15,955 17,870 8,850 3,025 45,700 63,304
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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