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African Clearing

505355533Analyzed
4v4 RM · 22d ago on Sep 9, 2026· 51m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Khitans · France
1303
+12
🇫🇷 Jurchens · France
1247
+15
🇫🇷 Huns · France
1186
+17
🇫🇷 Maya · France
1000
+91
🇧🇷 Huns · Brazil
1263
-19
🇺🇸 Vikings · United States
1240
-18
🇦🇷 Bengalis · Argentina
1203
-17
🇧🇷 Franks · Brazil
1147
-15
Player eAPM Actions Feudal Castle Imperial Opening
54 2,799 11:39 22:20 39:03 ⚔ Scout Rush
40 2,048 12:37 28:26 — ⚔ Scouts into Towers into Fish Boom
40 2,094 13:17 17:03 41:00 ⛏ Fast Castle
30 1,531 14:22 18:34 42:29 ⛏ Fast Castle
25 1,307 13:09 17:41 36:01 ⛏ Fast Castle
21 1,109 13:37 26:20 45:53
18 931 14:27 18:09 37:45 ⛏ Fast Castle
18 920 15:17 20:30 47:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,540 24,573 14,590 3,550 67,253 70,099
18,800 19,450 11,945 7,050 57,245 60,857
29,685 14,998 7,200 2,405 54,288 65,748
18,865 12,421 10,305 2,200 43,791 48,999
11,725 15,806 9,060 2,350 38,941 48,878
15,525 9,520 4,940 2,250 32,235 36,417
K
11,745 12,203 2,060 2,930 28,938 31,018
12,390 6,530 5,915 1,380 26,215 28,006
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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