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Arena

505348835Analyzed
4v4 RM · 22d ago on Sep 9, 2026· 57m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇨 Italians · Ecuador
1279
+16
🇧🇷 Lithuanians · Brazil
1263
+16
🇺🇸 Vikings · United States
1222
+18
🇦🇷 Persians · Argentina
1192
+19
🇹🇷 Berbers · Türkiye
1321
-19
🇲🇽 Lithuanians · Mexico
1308
-19
🇪🇸 Bohemians · Spain
1253
-17
🇮🇳 Khitans · India
1187
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 2,822 10:54 15:20 40:11 ⛏ Fast Castle
45 2,573 13:32 18:31 — ⚔ Drush FC
34 1,958 10:49 15:32 31:12 ⛏ Fast Castle
33 1,898 11:45 15:43 42:01 ⛏ Fast Castle
30 1,727 10:55 14:46 28:34 ⛏ Fast Castle
26 1,518 10:33 15:53 28:17 ⛏ Fast Castle
25 1,440 11:38 16:44 39:01 ⛏ Fast Castle
19 1,114 9:51 14:25 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,935 26,745 26,585 3,000 105,265 116,677
59,685 22,663 17,255 2,900 102,503 113,793
38,485 32,695 19,335 2,890 93,405 99,312
48,920 19,690 16,475 3,700 88,785 99,848
17,975 28,778 20,850 1,530 69,133 71,939
21,365 15,535 15,825 3,755 56,480 70,757
14,090 12,995 4,685 3,025 34,795 39,761
10,825 11,755 3,125 1,970 27,675 30,729
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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