African Clearing
505150146Analyzed4v4 RM
·
23d ago on Sep 8, 2026·
28m 46s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Lorenzo de' Medici
28 units ordered
Archer25
Mangonel2
Spearman1
First military 15:08 — Spearman
AxingQuestions
0 units ordered
TheLowercasee
21 units ordered
Knight7
Mangonel7
Monk6
Scout Cavalry1
First military 15:56 — Scout Cavalry
Chelowolf
7 units ordered
Composite Bowman6
Mangonel1
First military 24:09 — Composite Bowman
Oso Táctico
21 units ordered
Archer11
Crossbowman10
First military 15:29 — Archer
Matias_Aoe
5 units ordered
Battering Ram5
First military 23:28 — Battering Ram
动车的车头
38 units ordered
Conquistador38
First military 17:48 — Conquistador
Rata Preñadora
0 units ordered
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Lorenzo de' Medici’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
TheLowercasee’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Chelowolf’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Oso Táctico’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Matias_Aoe’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
动车的车头’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3