AoeStats
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Arena

503920232Analyzed
4v4 RM · 29d ago on Sep 3, 2026· 47m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇨 Gurjaras · Ecuador
1245
+10
🇦🇷 Cumans · Argentina
1092
+16
🇵🇪 Bohemians · Peru
1090
+16
🇦🇷 Romans · Argentina
1084
+17
🇺🇸 Vietnamese · United States
1163
-19
🇦🇺 Hindustanis · Australia
1115
-15
🇨🇳 Franks · China
1094
-14
🇺🇸 Byzantines · United States
1021
-11
Player eAPM Actions Feudal Castle Imperial Opening
53 2,513 11:22 15:26 30:00 ⛏ Fast Castle
42 1,999 11:49 17:05 26:54 ⛏ Fast Castle
36 1,698 10:03 15:17 33:02 ⛏ Fast Castle
35 1,663 11:54 16:31 32:36 ⚔ M@A FC
30 1,439 11:11 17:11 32:50 ⛏ Fast Castle
22 1,053 9:24 25:28 33:18 ⛏ Fast Castle
22 1,053 10:35 14:56 — ⛏ Fast Castle
15 698 10:21 18:02 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,465 16,065 19,545 3,680 70,755 74,343
30,810 11,985 16,965 1,700 61,460 77,530
25,865 21,065 9,735 1,730 58,395 70,140
28,820 12,370 8,960 1,405 51,555 61,684
21,295 11,615 12,285 2,800 47,995 54,022
12,175 13,660 6,665 750 33,250 37,571
7,085 7,155 3,020 955 18,215 20,602
5,775 6,033 1,015 1,900 14,723 17,256
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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