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QS Arena

503729016Analyzed
4v4 RM · 29d ago on Sep 2, 2026· 47m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Britons · United States
1147
+16
🇺🇸 Lithuanians · United States
1119
+17
🇦🇷 Saracens · Argentina
1116
+18
🇨🇦 Malians · Canada
1105
+18
🇪🇨 Cumans · Ecuador
1281
-23
🇲🇽 Celts · Mexico
1169
-18
🇲🇽 Bohemians · Mexico
1148
-17
🇲🇽 Italians · Mexico
1002
-11
Player eAPM Actions Feudal Castle Imperial Opening
44 2,100 8:27 13:19 33:33 ⛏ Fast Castle
36 1,745 6:31 19:09 32:15 ⛏ Fast Castle
34 1,650 7:17 14:37 33:26 ⛏ Fast Castle
29 1,388 8:52 13:22 27:35 ⛏ Fast Castle
28 1,365 8:25 12:23 31:00 ⛏ Fast Castle
25 1,217 8:27 15:39 33:56 ⛏ Fast Castle
19 911 9:14 14:50 32:44 ⛏ Fast Castle
17 812 8:55 13:29 29:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,740 36,800 10,960 1,800 78,300 84,193
28,120 35,890 10,180 2,200 76,390 81,455
29,320 15,900 23,420 1,210 69,850 79,571
37,775 14,363 14,065 3,550 69,753 78,784
19,920 23,120 12,875 2,400 58,315 60,288
25,215 14,850 11,975 3,735 55,775 65,620
26,140 12,165 9,695 4,200 52,200 57,484
9,535 14,235 4,070 2,050 29,890 32,360
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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