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QS Arena

503298686Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 60m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1144
+16
🇦🇷 Persians · Argentina
1091
+18
🇺🇸 Khmer · United States
1090
+18
🇧🇷 Britons · Brazil
1078
+19
🇺🇸 Franks · United States
1184
-20
🇺🇸 Byzantines · United States
1145
-18
🇺🇸 Vietnamese · United States
1133
-18
🇺🇸 Spanish · United States
1107
-16
Player eAPM Actions Feudal Castle Imperial Opening
51 3,087 8:46 12:39 26:05 ⛏ Fast Castle
42 2,571 8:29 13:13 33:05 ⛏ Fast Castle
35 2,099 8:40 14:54 40:12 ⛏ Fast Castle
33 2,006 8:22 11:58 34:48 ⛏ Fast Castle
31 1,885 10:12 14:14 29:54 ⛏ Fast Castle
29 1,746 8:31 12:26 26:31 ⛏ Fast Castle
28 1,672 8:15 12:05 35:44 ⛏ Fast Castle
28 1,713 6:38 20:21 31:29 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
67,105 20,355 27,360 4,855 119,675 124,940
39,090 27,485 16,640 2,265 85,480 89,435
38,805 17,440 19,130 6,185 81,560 100,938
23,890 35,505 12,665 3,600 75,660 94,410
31,485 27,765 13,680 2,135 75,065 88,879
30,525 27,535 9,855 2,640 70,555 73,002
33,200 22,175 12,465 1,250 69,090 75,279
24,140 25,552 14,995 3,455 68,142 75,034
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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