AoeStats
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MegaRandom

507523520Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 59m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Wu · Belgium
978
+15
🇹🇷 Turks · Türkiye
971
+15
🇺🇸 Bohemians · United States
964
+15
🇬🇧 Teutons · United Kingdom
954
+16
🇨🇳 Italians · China
984
-17
963
-16
🇻🇳 Persians · Vietnam
921
-14
🇮🇳 Spanish · India
918
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 2,154 10:58 17:01 29:41 ⛏ Fast Castle
25 1,495 10:57 35:09 41:17 ⛏ Fast Castle
25 1,488 10:41 20:35 36:47 ⚔ Scout Rush
24 1,424 10:12 18:55 35:33
22 1,315 13:17 21:44 38:30
20 1,165 10:26 22:21 29:33 ◆ FC into Fast Imp
18 1,097 11:04 16:00 34:03 ⛏ Fast Castle
15 865 9:13 — — ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
26,960 28,525 14,280 5,450 75,215 85,067
31,765 17,307 17,950 4,850 71,872 90,804
30,165 17,933 17,935 2,650 68,683 74,909
23,435 26,776 11,350 4,480 66,041 67,257
22,215 22,700 13,880 2,820 61,615 74,474
19,470 19,065 9,005 575 48,115 52,322
14,450 12,075 5,515 1,595 33,635 50,189
3,650 1,375 100 1,095 6,220 6,842
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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