Glade
510518792Analyzed1v1 RM
·
14h ago on Oct 1, 2026·
34m 25s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
我不知道's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 10,510 analysed 1v1 players on Glade.
我不知道
A
Feudal Age
10:31
vs 10:40
top 45%
Castle Age
14:54
vs 19:44
top 6%
Imperial Age
30:57
vs 35:08
top 19%
eAPM
27
vs 30
btm 42%
First military
15:43
vs 13:37
btm 39%
▲
Fast Castle Age at 14:54 — faster than 94% of analysed players on Glade
▲
Fast Imperial Age at 30:57 — faster than 81% of analysed players on Glade
▼
Loom after the Feudal click (17:16) — usually safest before it
▲
Town centers almost never idle — 12s across the first 14:54
Sdts91
B
Feudal Age
10:31
vs 10:40
top 45%
Castle Age
20:41
vs 19:44
btm 40%
Imperial Age
30:55
vs 35:08
top 19%
eAPM
19
vs 30
btm 19%
First military
28:10
vs 13:37
btm 2%
▲
Fast Imperial Age at 30:55 — faster than 81% of analysed players on Glade
▼
Low eAPM (19) — busier hands win idle time back
▼
First military only at 28:10 (Longbowman) — later than 98% of analysed players on Glade
▲
Town centers almost never idle — 1s across the first 20:41