AoeStats
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Arena

507944433Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 57m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Mongols · India
943
+15
926
+16
🇺🇸 Koreans · United States
920
+16
891
+17
🇫🇮 Persians · Finland
1026
-20
🇬🇷 Berbers · Greece
914
-16
🇹🇷 Goths · Türkiye
872
-14
🇦🇺 Turks · Australia
867
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 2,180 12:41 17:02 31:41 ⛏ Fast Castle
32 1,814 12:30 18:07 33:04 ⛏ Fast Castle
28 1,611 10:43 18:05 44:17 ⛏ Fast Castle
27 1,560 10:18 15:05 55:23 ⛏ Fast Castle
26 1,498 9:45 14:05 30:21 ⛏ Fast Castle
20 1,148 11:52 15:42 39:11 ⛏ Fast Castle
20 1,167 11:12 22:44 38:02 ⛏ Fast Castle
17 994 14:03 18:57 33:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,485 30,595 12,200 3,825 86,105 92,934
45,985 16,860 18,110 2,900 83,855 101,565
34,355 21,125 15,430 4,400 75,310 86,475
39,875 16,240 11,580 2,960 70,655 89,003
20,125 17,395 17,750 2,450 57,720 73,724
19,655 20,940 7,915 2,600 51,110 52,459
21,510 20,425 7,665 1,180 50,780 65,352
11,690 7,815 3,195 2,680 25,380 29,035
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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