AoeStats
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Arena

510220495Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 48m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇾 Hindustanis · Belarus
957
+15
🇨🇱 Burmese · Chile
932
+16
🇧🇷 Tupi · Brazil
922
+17
🇦🇷 Romans · Argentina
915
+17
🇺🇸 Wu · United States
968
-17
🇺🇸 Mongols · United States
966
-17
🇪🇨 Romans · Ecuador
943
-17
🇹🇷 Slavs · Türkiye
870
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 1,359 9:52 15:15 37:16 ⛏ Fast Castle
28 1,372 13:20 18:29 33:44 ⛏ Fast Castle
24 1,159 11:12 17:40 38:04 ⛏ Fast Castle
22 1,071 11:40 17:57 32:27 ⛏ Fast Castle
22 1,096 9:37 15:27 32:28 ⛏ Fast Castle
20 992 9:26 15:44 26:15 ⛏ Fast Castle
19 916 10:25 14:38 33:12 ⛏ Fast Castle
18 885 10:54 16:57 45:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,550 17,020 14,045 1,530 58,145 70,494
26,625 16,820 11,170 2,180 56,795 69,182
19,670 14,060 11,505 1,800 47,035 54,300
12,435 17,580 10,705 1,530 42,250 46,155
13,930 14,330 7,975 855 37,090 44,515
14,595 7,380 9,405 4,100 35,480 39,407
12,450 9,225 6,615 1,895 30,185 46,398
9,910 11,254 5,705 895 27,764 27,922
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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