AoeStats
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Coastal Forest

510342733Analyzed
4v4 RM · 8h ago on Sep 30, 2026· 56m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Teutons · China
759
+14
🇷🇺 Franks · Russia
720
+15
🇪🇬 Inca · Egypt
706
+16
🇫🇷 Goths · France
635
+19
🇹🇷 Bohemians · Türkiye
810
-21
🇬🇧 Huns · United Kingdom
724
-17
🇹🇼 Bohemians · Taiwan
641
-13
🇹🇼 Vietnamese · Taiwan
632
-13
Player eAPM Actions Feudal Castle Imperial Opening
27 1,501 14:40 26:26 39:40 ⚔ Scout Rush
21 1,171 13:15 18:43 — ⛏ Fast Castle
20 1,125 11:46 18:58 32:36 ⛏ Fast Castle
18 1,017 11:05 19:03 35:23
15 856 13:35 20:37 29:54 ⛏ Fish Boom FC into Fire Galleys
14 768 12:07 15:57 36:23 ⛏ Fast Castle
8 430 11:20 21:15 31:03 ⛏ Fish Boom FC
2 99 — — — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
19,575 15,900 11,625 3,700 50,800 51,607
21,925 12,750 11,770 1,775 48,220 69,149
19,000 16,980 10,915 1,240 48,135 70,239
24,420 8,962 10,060 1,500 44,942 70,308
21,080 8,193 9,945 750 39,968 54,448
8,725 9,750 3,210 920 22,605 29,165
5,555 2,630 680 965 9,830 12,039
900 1,400 0 0 2,300 9,797
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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