AoeStats
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Arena

510334496Analyzed
4v4 RM · 14h ago on Sep 30, 2026· 69m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Bohemians · France
824
+13
🇰🇿 Magyars · Kazakhstan
791
+14
🇬🇧 Slavs · United Kingdom
756
+15
🇦🇺 Sicilians · Australia
617
+21
🇨🇳 Teutons · China
787
-18
🇮🇳 Mongols · India
750
-16
🇬🇧 Huns · United Kingdom
724
-15
🇪🇬 Britons · Egypt
706
-14
Player eAPM Actions Feudal Castle Imperial Opening
26 1,779 10:45 14:52 30:27 ⛏ Fast Castle
22 1,488 12:57 22:57 35:38 ⛏ Fast Castle
22 1,511 12:45 20:02 35:07 ⛏ Fast Castle
17 1,184 11:52 16:50 37:07 ⛏ Fast Castle
16 1,117 10:52 20:28 38:59 ⛏ Fast Castle
15 1,060 11:53 28:28 41:32
14 954 11:54 19:21 33:51 ⛏ Fast Castle
8 574 59:40 — —

Resources

Player Food Wood Gold Stone Spent Collected
50,780 51,140 5,855 3,065 110,840 121,087
41,270 25,025 28,420 1,360 96,075 142,491
29,095 41,428 15,560 2,920 89,003 96,917
27,985 23,930 30,285 4,775 86,975 95,625
27,670 19,410 11,620 3,400 62,100 75,233
21,665 17,610 16,585 3,550 59,410 80,831
15,225 20,580 14,060 5,850 55,715 88,583
3,075 1,813 0 100 4,988 5,167
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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