AoeStats
← 趁着风起拿下你

Arena

510697078Analyzed
4v4 RM · 10h ago on Oct 2, 2026· 78m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
785
+12
🇨🇳 Gurjaras · China
774
+13
🇺🇸 Lithuanians · United States
748
+14
🇨🇳 Chinese · China
637
+18
🇨🇳 Persians · China
784
-17
🇨🇳 Jurchens · China
781
-17
🇩🇪 Wu · Germany
686
-14
🇨🇳 Malay · China
544
-9
Player eAPM Actions Feudal Castle Imperial Opening
43 3,376 10:13 17:18 36:27 ⛏ Fast Castle
34 2,623 11:31 20:23 37:11 ⛏ Fast Castle
26 2,055 13:41 23:47 39:19 ⛏ Fast Castle
23 1,786 12:58 20:17 35:07 ⛏ Fast Castle
22 1,744 13:00 21:08 52:55 ⛏ Fast Castle
20 1,561 11:44 16:16 23:18 ⛏ Fast Castle
18 1,387 11:10 15:26 36:22 ⛏ Fast Castle
17 1,324 10:45 19:23 33:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
63,815 40,815 46,210 3,005 153,845 171,526
50,425 51,030 30,255 3,510 135,220 142,355
43,175 35,150 35,020 4,250 117,595 143,293
35,225 20,180 35,070 1,330 91,805 123,242
29,110 25,790 24,240 4,275 83,415 95,809
11,375 32,590 33,915 3,500 81,380 93,860
32,340 31,213 12,355 4,670 80,578 88,693
24,850 39,185 10,250 4,310 78,595 84,564
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.