Four Lakes
510213350Analyzed1v1 RM
·
2d ago on Sep 30, 2026·
41m 35s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Dragonhell0106's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
I don't care anymore
B
Feudal Age
11:12
vs 10:51
btm 39%
Castle Age
17:27
vs 20:09
top 20%
Imperial Age
36:11
vs 36:23
top 48%
eAPM
15
vs 32
btm 9%
First military
19:09
vs 12:45
btm 11%
▲
Fast Castle Age at 17:27 — faster than 80% of analysed players on Four Lakes
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 19:09 (Samurai) — later than 89% of analysed players on Four Lakes
Dragonhell0106
D
Feudal Age
14:33
vs 10:51
btm 3%
Castle Age
21:00
vs 20:09
btm 40%
Imperial Age
34:44
vs 36:23
top 36%
eAPM
16
vs 32
btm 12%
First military
16:22
vs 12:45
btm 23%
▼
Slow Feudal Age at 14:33 — slower than 97% of analysed players on Four Lakes
▼
Low eAPM (16) — busier hands win idle time back
▲
Town centers almost never idle — 2s across the first 21:00