AoeStats
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MegaRandom

510103791Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 70m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Japanese · Italy
824
+11
🇹🇼 Italians · Taiwan
774
+13
🇦🇺 Persians · Australia
736
+14
🇵🇪 Franks · Peru
521
+23
🇨🇳 Goths · China
752
-18
🇹🇷 Cumans · Türkiye
710
-16
🇨🇳 Chinese · China
707
-16
🇯🇵 Vikings · Japan
599
-11
Player eAPM Actions Feudal Castle Imperial Opening
28 1,993 10:53 19:18 35:23 ⛏ Fast Castle
26 1,838 12:21 19:59 34:01 ⚔ Scout Rush
25 1,721 10:29 16:13 34:33 ⛏ Fast Castle
22 1,575 14:47 21:17 35:33 ⛏ Fast Castle
18 1,270 10:29 18:18 39:13 ⛏ Fast Castle
15 1,042 11:24 22:28 31:53 ⛏ Fast Castle
12 839 11:30 18:53 40:00 ⛏ Fast Castle
9 656 11:14 24:54 — ⚔ Scouts FC

Resources

Player Food Wood Gold Stone Spent Collected
80,780 36,410 29,860 4,000 151,050 182,403
54,070 17,405 32,635 2,975 107,085 137,394
27,755 31,670 13,285 6,625 79,335 83,160
34,395 17,615 17,210 4,375 73,595 93,189
28,905 18,904 13,885 2,950 64,644 87,796
23,615 18,960 13,045 3,100 58,720 73,145
23,465 17,185 6,060 850 47,560 57,493
16,650 20,045 7,180 3,495 47,370 58,259
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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