Arabia
509545016Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
47m 32s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
xjullhcx's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
xjullhcx
D
Feudal Age
13:10
vs 9:49
btm 3%
Castle Age
30:39
vs 21:49
btm 2%
Imperial Age
—
vs 38:58
btm 0%
eAPM
8
vs 39
btm 1%
First military
16:39
vs 10:33
btm 11%
▼
Slow Feudal Age at 13:10 — slower than 97% of analysed players on Arabia
▼
Slow Castle Age at 30:39 — slower than 98% of analysed players on Arabia
▼
Low eAPM (8) — busier hands win idle time back
▼
Loom after the Feudal click (13:07) — usually safest before it
▼
First military only at 16:39 (Spearman) — later than 89% of analysed players on Arabia
▼
Town centers idle 13:31 of the first 30:39 — keep villagers queued
amazingkabali
C
Feudal Age
10:04
vs 9:49
btm 42%
Castle Age
29:48
vs 21:49
btm 2%
Imperial Age
35:46
vs 38:58
top 21%
eAPM
14
vs 39
btm 4%
First military
32:27
vs 10:33
btm 0%
▼
Slow Castle Age at 29:48 — slower than 98% of analysed players on Arabia
▲
Fast Imperial Age at 35:46 — faster than 79% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 32:27 (Monk) — later than 100% of analysed players on Arabia
▲
Town centers almost never idle — 36s across the first 29:48