AoeStats
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Arabia

507554521Analyzed
4v4 RM · 15d ago on Sep 18, 2026· 75m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Goths · Denmark
870
+13
🇩🇰 Poles · Denmark
861
+13
🇩🇰 Mongols · Denmark
831
+14
🇩🇰 Romans · Denmark
826
+14
🇰🇿 Magyars · Kazakhstan
846
-15
🇮🇹 Bulgarians · Italy
802
-14
🇲🇽 Cumans · Mexico
793
-14
🇵🇹 Franks · Portugal
727
-11
Player eAPM Actions Feudal Castle Imperial Opening
40 3,057 12:55 19:55 48:00
29 2,236 11:18 23:46 39:34 ⚔ Scout Rush
24 1,853 11:07 25:55 47:23 ⚔ Scout Rush
23 1,730 11:23 22:44 43:07 ⚔ Scout Rush
16 1,206 12:20 24:22 42:09 ⚔ M@A Rush
15 1,140 12:52 25:31 40:31 ⚔ Drush
15 1,159 13:24 26:55 42:18
10 746 10:20 24:04 40:50

Resources

Player Food Wood Gold Stone Spent Collected
43,030 17,245 27,030 3,205 90,510 105,880
51,725 17,239 18,920 850 88,734 114,327
41,695 20,242 23,685 1,650 87,272 96,257
30,710 18,255 15,730 3,595 68,290 73,179
32,550 18,721 10,520 2,720 64,511 87,213
16,435 20,980 11,270 3,000 51,685 62,274
18,760 16,095 6,245 2,170 43,270 51,983
16,135 8,975 7,160 2,945 35,215 37,546
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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