AoeStats
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Black Forest

510751069Analyzed
4v4 RM · 3h ago on Oct 2, 2026· 76m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
926
+13
🇺🇸 Khmer · United States
919
+13
🇨🇳 Ethiopians · China
888
+37
🇨🇳 Persians · China
774
+20
🇬🇧 Britons · United Kingdom
932
-31
🇨🇿 Tatars · Czechia
857
-15
🇹🇷 Turks · Türkiye
844
-15
🇪🇪 Maya · Estonia
770
-12
Player eAPM Actions Feudal Castle Imperial Opening
32 2,459 13:18 18:52 24:15 ◆ FC into Fast Imp
29 2,251 11:57 18:33 31:25 ⛏ Fast Castle
29 2,246 11:44 21:12 32:30 ⚔ M@A FC
17 1,275 12:46 17:46 38:17 ⛏ Fast Castle
15 1,179 11:10 17:23 33:50 ⛏ Fast Castle
14 1,092 12:59 24:57 42:15 ⚔ Archer Rush
13 1,022 11:19 15:07 28:23 ⛏ Fast Castle
9 698 11:32 20:37 47:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
95,315 48,060 42,005 3,235 188,615 194,578
45,835 35,350 31,635 3,000 115,820 168,664
55,840 24,936 30,210 2,665 113,651 120,698
51,120 32,451 24,870 3,580 112,021 127,337
23,910 25,975 30,495 2,150 82,530 89,317
19,425 33,910 16,985 2,250 72,570 95,532
18,505 28,490 19,925 4,255 71,175 79,933
17,885 21,205 8,440 3,285 50,815 96,321
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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