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Pilgrims

508373201Analyzed
2v2 RM · 9d ago on Sep 22, 2026· 50m 46s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Malians · Taiwan
945
+18
🇯🇵 Malay · Japan
903
+20
🇷🇺 Inca · Russia
998
-19
🇷🇺 Italians · Russia
989
-19
Compared against 60,534 analysed team-game players on Pilgrims.
qvbcheng B
Feudal Age 12:06 vs 12:02
btm 48%
Castle Age 16:59 vs 19:26
top 22%
Imperial Age 36:15 vs 36:19
top 50%
eAPM 19 vs 26
btm 28%
First military 17:27 vs 13:34
btm 22%
▲ Fast Castle Age at 16:59 — faster than 78% of analysed players on Pilgrims
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 17:06 of the first 16:59 — keep villagers queued
takoyaki C
Feudal Age 11:50 vs 12:02
top 45%
Castle Age 21:27 vs 19:26
btm 31%
Imperial Age 39:34 vs 36:19
btm 30%
eAPM 24 vs 26
btm 44%
First military 12:05 vs 13:34
top 31%
▼ Town centers idle 23:08 of the first 21:27 — keep villagers queued
Jer C
Feudal Age 13:17 vs 12:02
btm 24%
Castle Age 20:15 vs 19:26
btm 41%
Imperial Age — vs 36:19
btm 0%
eAPM 25 vs 26
btm 47%
First military 12:38 vs 13:34
top 38%
▼ Slow Feudal Age at 13:17 — slower than 76% of analysed players on Pilgrims
▼ Loom after the Feudal click (14:14) — usually safest before it
▼ Town centers idle 23:43 of the first 20:15 — keep villagers queued
Nihad 愛 D
Feudal Age 14:46 vs 12:02
btm 10%
Castle Age 23:52 vs 19:26
btm 16%
Imperial Age — vs 36:19
btm 0%
eAPM 15 vs 26
btm 17%
First military 19:07 vs 13:34
btm 14%
▼ Slow Feudal Age at 14:46 — slower than 90% of analysed players on Pilgrims
▼ Slow Castle Age at 23:52 — slower than 84% of analysed players on Pilgrims
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 19:07 (Scout Cavalry) — later than 86% of analysed players on Pilgrims
▼ Town centers idle 21:48 of the first 23:52 — keep villagers queued
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