Arabia
508114455Analyzed1v1 RM
·
10d ago on Sep 20, 2026·
34m 38s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
cornonjakobe
59 units ordered
Spearman15
Scout Cavalry12
Monk11
Archer8
Shotel Warrior6
Knight5
Militia1
Light Cavalry1
First military 8:59 — Spearman
[CL] Al3jandr0.magn00
78 units ordered
Knight51
Skirmisher9
Scout Cavalry7
Spearman5
Monk4
Archer2
First military 9:40 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
cornonjakobe’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
[CL] Al3jandr0.magn00’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9