Four Lakes
507356714Analyzed1v1 RM
·
14d ago on Sep 17, 2026·
33m 52s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
[CL] Al3jandr0.magn00's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
[CL] Al3jandr0.magn00
S
Feudal Age
9:27
vs 10:51
top 8%
Castle Age
19:15
vs 20:09
top 39%
Imperial Age
—
vs 36:23
btm 0%
eAPM
60
vs 32
top 10%
First military
10:33
vs 12:45
top 20%
▲
Fast Feudal Age at 9:27 — faster than 92% of analysed players on Four Lakes
▲
High eAPM (60) — top quarter of analysed players
▲
Early military at 10:33 (Scout Cavalry) — earlier than 80% of analysed players on Four Lakes
Ijusttry09
A
Feudal Age
10:43
vs 10:51
top 46%
Castle Age
14:55
vs 20:09
top 2%
Imperial Age
—
vs 36:23
btm 0%
eAPM
41
vs 32
top 31%
First military
12:59
vs 12:45
btm 48%
▲
Fast Castle Age at 14:55 — faster than 98% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 14:55