Runestones
507172215Analyzed1v1 RM
·
14d ago on Sep 17, 2026·
45m 11s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
[CL] Al3jandr0.magn00's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
[CL] Al3jandr0.magn00
S
Feudal Age
8:13
vs 10:15
top 1%
Castle Age
20:38
vs 21:31
top 38%
Imperial Age
38:08
vs 38:22
top 48%
eAPM
67
vs 34
top 9%
First military
9:04
vs 11:31
top 15%
▲
Fast Feudal Age at 8:13 — faster than 99% of analysed players on Runestones
▲
High eAPM (67) — top quarter of analysed players
▲
Early military at 9:04 (Scout Cavalry) — earlier than 85% of analysed players on Runestones
▲
Town centers almost never idle — 32s across the first 20:38
Sliper
S
Feudal Age
8:40
vs 10:15
top 5%
Castle Age
22:12
vs 21:31
btm 41%
Imperial Age
36:08
vs 38:22
top 30%
eAPM
74
vs 34
top 6%
First military
9:06
vs 11:31
top 15%
▲
Fast Feudal Age at 8:40 — faster than 95% of analysed players on Runestones
▲
Fast Imperial Age at 36:08 — faster than 70% of analysed players on Runestones
▲
High eAPM (74) — top quarter of analysed players
▲
Early military at 9:06 (Spearman) — earlier than 85% of analysed players on Runestones
▲
Town centers almost never idle — 4s across the first 22:12