Marketplace
506261560Analyzed1v1 RM
·
18d ago on Sep 12, 2026·
22m 58s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
[CL] Al3jandr0.magn00's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 30,312 analysed 1v1 players on Marketplace.
PlvsVltra l Belisario
A
Feudal Age
10:45
vs 10:38
btm 47%
Castle Age
—
vs 21:53
btm 0%
Imperial Age
—
vs 38:57
btm 0%
eAPM
49
vs 31
top 20%
First military
6:44
vs 12:33
top 2%
▲
High eAPM (49) — top quarter of analysed players
▼
Loom after the Feudal click (17:57) — usually safest before it
▲
Early military at 6:44 (Militia) — earlier than 98% of analysed players on Marketplace
▼
Town centers idle 5:21 of the first 22:58 — keep villagers queued
[CL] Al3jandr0.magn00
S
Feudal Age
9:18
vs 10:38
top 14%
Castle Age
—
vs 21:53
btm 0%
Imperial Age
—
vs 38:57
btm 0%
eAPM
60
vs 31
top 11%
First military
7:37
vs 12:33
top 3%
▲
Fast Feudal Age at 9:18 — faster than 86% of analysed players on Marketplace
▲
High eAPM (60) — top quarter of analysed players
▲
Early military at 7:37 (Militia) — earlier than 97% of analysed players on Marketplace
▲
Town centers almost never idle — 25s across the first 22:58