MegaRandom
505514949Analyzed1v1 RM
·
22d ago on Sep 9, 2026·
35m 15s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
[CL] Al3jandr0.magn00's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 64,528 analysed 1v1 players on MegaRandom.
[CL] Al3jandr0.magn00
A
Feudal Age
9:47
vs 10:58
top 20%
Castle Age
24:23
vs 20:31
btm 18%
Imperial Age
—
vs 37:38
btm 0%
eAPM
60
vs 30
top 9%
First military
7:58
vs 12:50
top 5%
▲
Fast Feudal Age at 9:47 — faster than 80% of analysed players on MegaRandom
▼
Slow Castle Age at 24:23 — slower than 82% of analysed players on MegaRandom
▲
High eAPM (60) — top quarter of analysed players
▲
Early military at 7:58 (Militia) — earlier than 95% of analysed players on MegaRandom
▲
Town centers almost never idle — 3s across the first 24:23
Edgar Davids
A
Feudal Age
11:28
vs 10:58
btm 37%
Castle Age
16:15
vs 20:31
top 14%
Imperial Age
—
vs 37:38
btm 0%
eAPM
60
vs 30
top 9%
First military
19:10
vs 12:50
btm 13%
▲
Fast Castle Age at 16:15 — faster than 86% of analysed players on MegaRandom
▲
High eAPM (60) — top quarter of analysed players
▼
First military only at 19:10 (Blackwood Archer) — later than 87% of analysed players on MegaRandom
▲
Town centers almost never idle — 5s across the first 16:15