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MegaRandom

507713685Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 50m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Turks · United Kingdom
1248
+14
🇮🇳 Koreans · India
1242
+15
🇦🇺 Bulgarians · Australia
1240
+15
🇫🇷 Persians · France
1143
+19
🇷🇺 Burgundians · Russia
1246
-17
🇨🇴 Inca · Colombia
1235
-17
🇷🇺 Byzantines · Russia
1196
-15
🇷🇴 Teutons · Romania
1169
-14
Player eAPM Actions Feudal Castle Imperial Opening
25 1,275 9:35 13:59 36:49 ⛏ Fish Boom FC
24 1,216 9:16 18:52 32:08 ⛏ Fast Castle
21 1,048 11:18 16:36 33:32 ⛏ Fish Boom FC
20 1,028 10:45 18:01 28:03 ⛏ Fast Castle
19 984 8:25 15:45 31:12 ⛏ Fish Boom FC
18 902 10:50 15:15 30:15 ⛏ Fish Boom FC
17 866 9:32 14:08 31:48 ⛏ Fast Castle
6 298 9:53 21:16 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,745 15,220 26,410 3,830 79,205 81,653
18,520 33,508 17,140 3,850 73,018 91,094
33,375 11,595 19,760 1,185 65,915 76,975
27,235 25,370 9,810 3,400 65,815 71,391
26,210 12,475 20,535 1,600 60,820 86,038
18,805 16,498 11,435 2,300 49,038 55,654
17,880 13,872 11,055 1,195 44,002 46,970
4,800 4,655 350 800 10,605 11,698
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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