AoeStats
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African Clearing

511047924Analyzed
4v4 RM · 3h ago on Oct 3, 2026· 63m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Britons · Türkiye
750
+16
🇹🇷 Goths · Türkiye
733
+17
🇵🇪 Celts · Peru
716
+18
🇺🇸 Huns · United States
702
+18
🇹🇼 Gurjaras · Taiwan
767
-18
🇹🇼 Slavs · Taiwan
753
-17
🇧🇷 Italians · Brazil
747
-17
🇹🇼 Persians · Taiwan
744
-17
Player eAPM Actions Feudal Castle Imperial Opening
29 1,822 15:05 39:03 56:02 ⚔ Towers FC
19 1,215 14:19 28:47 42:24 ⚔ Drush into Towers into Fish Boom FC
14 882 16:01 31:52 48:15
12 792 17:13 31:43 43:15
12 746 15:53 28:53 43:15 ⚔ Tower Rush
11 696 14:13 — — ⚔ Archer Rush
10 629 16:51 33:22 47:42 ⚔ Drush into Towers into Scouts
4 243 16:19 — —

Resources

Player Food Wood Gold Stone Spent Collected
31,120 16,230 13,630 4,375 65,355 77,603
27,095 14,765 13,040 1,405 56,305 76,014
22,720 21,420 9,315 2,800 56,255 61,506
22,170 11,442 12,795 2,930 49,337 66,378
20,120 10,810 9,620 1,425 41,975 43,684
10,575 8,675 2,410 2,175 23,835 26,554
2,775 3,510 275 590 7,150 7,410
1,575 785 50 225 2,635 2,273
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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