AoeStats
← Mordecai

Arena

510859709Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 73m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Franks · Türkiye
854
+14
🇬🇧 Bohemians · United Kingdom
797
+16
🇷🇴 Goths · Romania
766
+18
🇹🇷 Britons · Türkiye
730
+20
🇦🇷 Cumans · Argentina
842
-18
🇨🇳 Wei · China
827
-18
🇨🇳 Huns · China
806
-17
🇦🇷 Hindustanis · Argentina
750
-15
Player eAPM Actions Feudal Castle Imperial Opening
42 3,064 10:45 16:23 29:34 ⛏ Fast Castle
28 2,026 8:03 37:04 58:57 ⚔ Towers FC
27 1,971 10:34 14:32 27:48 ⛏ Fast Castle
24 1,798 11:56 18:37 38:19 ⛏ Fast Castle
22 1,622 11:04 17:53 32:39 ⛏ Fast Castle
20 1,503 10:49 19:30 32:00 ⛏ Fast Castle
19 1,412 11:47 25:26 38:46 ⚔ Drush into Skirms into Scouts
16 1,183 11:49 24:11 41:39

Resources

Player Food Wood Gold Stone Spent Collected
63,430 37,905 53,650 7,500 162,485 171,329
83,315 42,025 27,155 3,550 156,045 160,168
39,065 34,542 19,035 3,890 96,532 141,646
34,580 36,075 17,545 4,245 92,445 101,154
35,555 25,455 23,335 5,640 89,985 113,928
29,155 37,860 12,045 2,205 81,265 85,749
30,955 15,575 14,500 1,150 62,180 68,237
14,095 23,270 11,290 2,675 51,330 59,752
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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