Arena
509418309Analyzed1v1 RM
·
4d ago on Sep 26, 2026·
50m 36s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
laichzeit53's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 224,906 analysed 1v1 players on Arena.
ldacre25
D
Feudal Age
11:57
vs 10:54
btm 18%
Castle Age
28:27
vs 16:20
btm 1%
Imperial Age
43:37
vs 32:19
btm 3%
eAPM
10
vs 27
btm 3%
First military
13:02
vs 17:05
top 11%
▼
Slow Feudal Age at 11:57 — slower than 82% of analysed players on Arena
▼
Slow Castle Age at 28:27 — slower than 99% of analysed players on Arena
▼
Slow Imperial Age at 43:37 — slower than 97% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 13:02 (Spearman) — earlier than 89% of analysed players on Arena
▼
Town centers idle 13:12 of the first 28:27 — keep villagers queued
laichzeit53
C
Feudal Age
9:52
vs 10:54
top 12%
Castle Age
35:50
vs 16:20
btm 0%
Imperial Age
—
vs 32:19
btm 0%
eAPM
11
vs 27
btm 5%
First military
17:43
vs 17:05
btm 44%
▲
Fast Feudal Age at 9:52 — faster than 88% of analysed players on Arena
▼
Slow Castle Age at 35:50 — slower than 100% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
▼
Town centers idle 11:00 of the first 35:50 — keep villagers queued