AoeStats
← [ECU] fUnebrero92

Black Forest

508042309Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 45m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Aztecs · Taiwan
1131
+16
🇹🇼 Maya · Taiwan
1125
+17
🇫🇷 Spanish · France
1080
+19
🇮🇳 Slavs · India
1073
+19
🇪🇨 Poles · Ecuador
1194
-20
🇪🇨 Mongols · Ecuador
1144
-18
🇪🇨 Lithuanians · Ecuador
1140
-18
🇪🇨 Franks · Ecuador
1071
-15
Player eAPM Actions Feudal Castle Imperial Opening
35 1,592 11:26 16:15 28:37 ⛏ Fast Castle
31 1,407 10:35 15:57 30:40 ⛏ Fast Castle
26 1,214 12:44 17:07 29:11 ⛏ Fish Boom FC
25 1,153 12:04 17:03 34:44 ⛏ Fast Castle
23 1,054 10:50 15:05 29:46 ⛏ Fast Castle
21 967 12:38 17:50 32:18 ⛏ Fast Castle
19 869 12:11 16:18 31:24 ⛏ Fast Castle
13 603 13:14 19:21 35:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,865 20,940 11,455 1,760 59,020 66,016
24,175 13,965 15,735 1,600 55,475 74,283
13,600 20,875 13,085 3,700 51,260 70,184
25,525 9,385 12,870 2,250 50,030 68,587
19,970 12,415 10,835 6,300 49,520 72,792
20,535 15,447 4,580 2,250 42,812 51,615
13,200 14,400 12,010 3,000 42,610 56,449
12,700 11,134 5,190 1,310 30,334 32,695
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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