AoeStats
← Franghis Khan

Black Forest

510042220Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 45m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Hindustanis · China
947
+10
🇺🇸 Dravidians · United States
928
+11
🇨🇳 Burgundians · China
902
+12
🇫🇷 Britons · France
769
+16
🇲🇽 Berbers · Mexico
823
-13
🇷🇺 Khmer · Russia
802
-12
🇺🇸 Mongols · United States
792
-12
🇦🇷 Huns · Argentina
789
-12
Player eAPM Actions Feudal Castle Imperial Opening
54 2,457 14:05 18:54 34:41 ⛏ Fish Boom FC
29 1,291 12:46 19:43 37:52 ⛏ Fast Castle
22 987 17:07 23:49 42:06 ⛏ Fast Castle
21 970 13:15 19:20 34:09 ⛏ Fast Castle
21 932 14:35 20:02 38:58 ⛏ Fast Castle
20 884 10:42 15:26 28:33 ⛏ Fast Castle
18 825 10:41 18:54 34:30 ⛏ Fast Castle
16 704 12:53 18:37 40:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,900 22,110 13,180 3,060 52,250 60,634
21,260 14,535 14,005 1,600 51,400 73,956
19,970 18,140 11,835 1,350 51,295 62,769
21,615 14,809 12,635 1,825 50,884 55,566
16,775 14,820 11,165 3,610 46,370 52,269
12,600 14,862 10,875 3,555 41,892 47,801
17,275 12,998 5,695 900 36,868 39,973
7,365 7,900 4,345 3,165 22,775 24,397
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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