AoeStats
← Franghis Khan

MegaRandom

510038347Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 48m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Cumans · Mexico
792
+18
🇭🇰 Persians · Hong Kong SAR China
789
+18
🇨🇳 Franks · China
786
+18
🇮🇳 Britons · India
682
+22
🇺🇸 Khmer · United States
872
-21
🇦🇺 Mongols · Australia
831
-19
🇪🇸 Shu · Spain
814
-29
🇦🇷 Chinese · Argentina
807
-18
Player eAPM Actions Feudal Castle Imperial Opening
32 1,563 11:50 19:17 36:39 ⛏ Fast Castle
26 1,284 13:09 23:41 35:53 ⚔ Drush FC
19 934 13:26 19:57 46:12 ⛏ Fast Castle
17 822 12:26 19:26 35:29 ⛏ Fish Boom FC
15 708 11:27 16:27 31:18 ⛏ Fast Castle
15 726 11:48 20:37 35:30 ⚔ FC into Scouts
15 728 10:49 19:45 40:23 ⛏ Fast Castle
13 613 9:58 23:47 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,715 15,860 17,305 8,035 83,915 89,684
32,010 10,170 28,495 1,600 72,275 75,733
33,245 15,880 11,735 6,150 67,010 69,942
15,100 17,675 9,600 2,050 44,425 51,606
12,735 9,504 3,785 750 26,774 32,191
8,130 10,621 4,555 1,825 25,131 27,976
11,250 7,325 2,885 1,500 22,960 32,355
7,440 9,255 3,510 985 21,190 22,372
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.