Arabia
505289766Analyzed1v1 RM
·
24d ago on Sep 8, 2026·
49m 42s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Consciousness's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,144 analysed 1v1 players on Arabia.
Consciousness
B
Feudal Age
9:22
vs 9:49
top 32%
Castle Age
24:16
vs 21:48
btm 20%
Imperial Age
39:54
vs 38:58
btm 42%
eAPM
78
vs 38
top 4%
First military
9:00
vs 10:33
top 20%
▼
Slow Castle Age at 24:16 — slower than 80% of analysed players on Arabia
▲
High eAPM (78) — top quarter of analysed players
▲
Early military at 9:00 (Militia) — earlier than 80% of analysed players on Arabia
▲
Town centers almost never idle — 45s across the first 24:16
VL Tou
B
Feudal Age
9:49
vs 9:49
top 50%
Castle Age
24:23
vs 21:48
btm 19%
Imperial Age
37:25
vs 38:58
top 36%
eAPM
92
vs 38
top 2%
First military
10:32
vs 10:33
top 50%
▼
Slow Castle Age at 24:23 — slower than 81% of analysed players on Arabia
▲
High eAPM (92) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 24:23