AoeStats
← Melon-Lord

Arabia

505998084Analyzed
2v2 RM · 19d ago on Sep 12, 2026· 21m 46s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mongols · United States
983
+17
🇺🇸 Franks · United States
970
+17
🇫🇷 Maya · France
1028
-18
🇺🇸 Teutons · United States
963
-16
Dr. Eleven 11 units ordered
Steppe Lancer11
First military 18:05 — Steppe Lancer
Migotu 4 units ordered
Scout Cavalry4
First military 13:01 — Scout Cavalry
Level 2 Slime 3 units ordered
Spearman2
Monk1
First military 10:55 — Spearman
Melon-Lord 28 units ordered
Archer25
Spearman3
First military 12:15 — Spearman

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Dr. Eleven’s army and what beats it
Steppe Lancer ×11 trained
beaten bySpearman +15Camel Rider +9
Migotu’s army and what beats it
Scout Cavalry ×4 trained
beaten bySpearman +15Camel Rider +9
Level 2 Slime’s army and what beats it
Spearman ×2 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
Monk ×1 trained
beaten byEagle Scout +8Scout Cavalry +6
Melon-Lord’s army and what beats it
Archer ×25 trained
beaten bySkirmisher +3
Spearman ×3 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
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