AoeStats
← Melon-Lord

MegaRandom

505997111Analyzed
2v2 RM · 20d ago on Sep 12, 2026· 5m 35s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Jurchens · Mexico
1147
+13
🇲🇽 Japanese · Mexico
1011
+20
🇧🇴 Inca · Bolivia
1127
-18
🇫🇷 Huns · France
1043
-15
Compared against 149,466 analysed team-game players on MegaRandom.
King Dario II S
Feudal Age — vs 11:14
btm 0%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 41 vs 28
top 23%
▲ High eAPM (41) — top quarter of analysed players
▼ Town centers idle 4:43 of the first 5:35 — keep villagers queued
sergiogl100 A
Feudal Age — vs 11:14
btm 0%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 33 vs 28
top 38%
▼ Town centers idle 5:48 of the first 5:35 — keep villagers queued
Melon-Lord D
Feudal Age — vs 11:14
btm 0%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 7 vs 28
btm 3%
▼ Low eAPM (7) — busier hands win idle time back
▼ Town centers idle 7:30 of the first 5:35 — keep villagers queued
Juanjo B
Feudal Age — vs 11:14
btm 0%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 32 vs 28
top 41%
▼ Town centers idle 5:46 of the first 5:35 — keep villagers queued
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