Arena
505688079Analyzed1v1 RM
·
20d ago on Sep 10, 2026·
55m 10s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
TonyMeitor
203 units ordered
Pikeman75
Man-at-Arms32
Halberdier27
Militia25
Battering Ram23
Trebuchet7
Arambai6
Spearman5
Capped Ram3
First military 19:15 — Spearman
Mr. Stone
136 units ordered
Magyar Huszar60
Cavalry Archer51
Heavy Cavalry Archer10
Monk5
Petard4
Scout Cavalry3
Trebuchet3
First military 15:33 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
TonyMeitor’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Mr. Stone’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3