AoeStats
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Arabia

509705835Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 31m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Wei · Germany
1234
+16
🇷🇴 Chinese · Romania
1200
+17
🇺🇸 Shu · United States
1175
+18
🇺🇸 Khitans · United States
1163
+19
🇺🇸 Bohemians · United States
1266
-19
🇹🇷 Vietnamese · Türkiye
1224
-17
🇮🇳 Georgians · India
1216
-17
🇺🇸 Britons · United States
1207
-17
Player eAPM Actions Feudal Castle Imperial Opening
54 1,691 10:12 24:41 — ⚔ Archers into Skirms
50 1,543 9:30 22:26 — ⚔ Scout Rush
48 1,492 10:15 22:08 — ⚔ Scout Rush
45 1,409 9:42 20:39 — ⚔ Scout Rush
42 1,320 9:53 14:02 — ⛏ Fast Castle
39 1,226 9:47 25:15 — ⚔ Archer Rush
39 1,199 9:05 24:10 — ⚔ Archer Rush
36 1,113 9:09 23:16 — ⚔ M@A into Archers

Resources

Player Food Wood Gold Stone Spent Collected
11,130 7,121 2,330 950 21,531 22,820
11,635 6,048 2,290 200 20,173 20,449
7,435 7,489 3,460 200 18,584 19,806
8,760 5,142 3,850 200 17,952 19,419
9,210 7,543 970 100 17,823 19,181
7,335 5,341 990 100 13,766 15,700
6,295 4,474 1,945 100 12,814 15,679
4,385 5,252 2,425 0 12,062 12,637
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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