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Arena

504069742Analyzed
4v4 RM · 29d ago on Sep 3, 2026· 41m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Italians · United States
1398
+14
🇩🇪 Huns · Germany
1379
+14
🇫🇷 Hindustanis · France
1373
+15
🇧🇪 Burmese · Belgium
1317
+17
🇦🇷 Burgundians · Argentina
1367
-16
🇻🇳 Persians · Vietnam
1360
-16
🇲🇦 Cumans · Morocco
1348
-15
🇲🇦 Celts · Morocco
1301
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 1,729 10:45 14:22 31:13 ⛏ Fast Castle
41 1,706 10:18 13:46 28:11 ⛏ Fast Castle
41 1,706 10:03 14:05 30:18 ⛏ Fast Castle
40 1,671 10:37 14:55 29:33 ⛏ Fast Castle
32 1,334 10:56 16:00 32:00 ⛏ Fast Castle
31 1,269 9:50 19:41 24:01 ◆ FC into Fast Imp
31 1,265 10:23 14:51 29:30 ⛏ Fast Castle
14 593 11:39 16:39 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,315 20,040 16,715 1,600 64,670 69,724
23,850 17,575 13,150 2,350 56,925 59,823
25,235 9,885 13,470 2,350 50,940 52,516
16,525 18,180 10,175 2,250 47,130 47,613
21,500 13,195 7,655 2,250 44,600 50,960
22,090 10,000 9,605 950 42,645 53,692
13,875 14,463 4,260 2,150 34,748 40,351
5,900 4,295 1,720 650 12,565 13,856
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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