AoeStats
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Black Forest

507892565Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 54m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Huns · Argentina
672
+11
🇧🇷 Huns · Brazil
649
+12
🇧🇷 Huns · Brazil
637
+12
🇦🇷 Lithuanians · Argentina
585
+14
🇺🇸 Aztecs · United States
652
-15
🇵🇪 Britons · Peru
552
-12
🇵🇪 Dravidians · Peru
537
-12
🇵🇪 Persians · Peru
488
-10
Player eAPM Actions Feudal Castle Imperial Opening
27 1,452 9:10 21:43 33:48 ⛏ Fast Castle
20 1,085 19:28 — —
16 868 13:45 29:39 47:17 ⛏ Fast Castle
15 823 12:21 27:31 48:46 ⛏ Fast Castle
13 703 11:52 22:39 30:56 ⛏ Fish Boom FC
13 722 23:23 36:13 — ⚔ M@A into Scouts
12 644 13:49 38:49 — ⚔ Tower Rush
9 502 12:17 21:31 38:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,045 18,295 17,170 3,745 65,255 73,170
26,295 15,795 12,865 7,850 62,805 72,811
16,750 11,154 13,860 3,185 44,949 53,692
11,710 9,101 6,005 2,500 29,316 31,387
10,725 4,825 2,660 2,150 20,360 27,607
8,195 6,303 1,450 1,975 17,923 25,806
7,080 3,970 2,125 2,950 16,125 17,309
2,550 5,063 480 465 8,558 9,397
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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