AoeStats
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Fortress

507318018Analyzed
4v4 RM · 14d ago on Sep 17, 2026· 36m 12s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Inca · Germany
1535
+11
🇨🇱 Burgundians · Chile
1523
+12
🇩🇪 Japanese · Germany
1500
+12
🇺🇸 Chinese · United States
1483
+13
🇩🇪 Bohemians · Germany
1449
-13
🇨🇴 Berbers · Colombia
1430
-12
🇩🇪 Portuguese · Germany
1425
-12
🇫🇷 Maya · France
1406
-11
Player eAPM Actions Feudal Castle Imperial Opening
42 1,508 7:55 11:52 25:40 ⛏ Fast Castle
38 1,364 6:37 10:18 28:28 ⛏ Fast Castle
33 1,205 7:04 11:20 25:08 ⛏ Fast Castle
32 1,152 7:18 11:47 25:08 ⛏ Fast Castle
31 1,114 7:46 11:30 25:41 ⛏ Fast Castle
29 1,036 7:34 11:39 24:30 ⛏ Fast Castle
22 795 8:59 13:21 — ⛏ Fast Castle
16 593 9:08 13:03 32:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,475 13,110 10,545 1,730 47,860 55,616
16,245 15,645 9,830 3,090 44,810 52,321
21,135 12,952 8,345 1,600 44,032 50,155
16,960 14,173 7,235 2,240 40,608 48,465
20,065 7,345 7,275 2,355 37,040 40,234
10,225 10,195 7,665 850 28,935 32,472
12,135 11,805 3,650 525 28,115 34,348
11,330 9,400 3,875 1,125 25,730 27,501
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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