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African Clearing

506889081Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 46m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Slavs · Argentina
1398
+15
🇨🇳 Spanish · China
1387
+16
🇧🇷 Tatars · Brazil
1326
+18
🇬🇧 Persians · United Kingdom
1323
+18
🇨🇴 Magyars · Colombia
1425
-18
🇩🇪 Wu · Germany
1375
-17
🇲🇦 Khmer · Morocco
1358
-16
🇺🇸 Byzantines · United States
1353
-16
Player eAPM Actions Feudal Castle Imperial Opening
45 2,073 14:02 18:00 35:10 ⛏ Fast Castle
45 2,078 12:50 17:33 45:10 ⛏ Fast Castle
38 1,780 15:40 19:34 36:21 ⛏ Fast Castle
37 1,703 13:58 17:42 35:37 ⛏ Fast Castle
35 1,613 13:36 23:54 — ⚔ Scout Rush
29 1,340 13:31 18:08 — ⛏ Fast Castle
22 1,003 14:14 22:05 —
22 1,005 12:58 21:03 34:07 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
20,710 14,441 11,470 3,000 49,621 56,108
18,995 12,577 8,320 3,550 43,442 47,469
15,995 13,805 8,725 1,950 40,475 45,260
17,315 7,120 10,570 1,600 36,605 37,040
18,365 10,698 5,650 1,520 36,233 38,170
14,400 10,130 5,735 2,835 33,100 39,133
8,555 9,989 5,445 1,255 25,244 26,623
6,550 8,519 6,085 2,050 23,204 24,437
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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