AoeStats
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Arena

506654168Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 35m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1477
+14
🇨🇳 Tatars · China
1466
+14
🇨🇳 Franks · China
1422
+16
🇦🇷 Inca · Argentina
1403
+17
🇨🇴 Khmer · Colombia
1447
-16
🇯🇵 Mongols · Japan
1446
-16
🇵🇪 Italians · Peru
1428
-15
🇹🇼 Teutons · Taiwan
1402
-14
Player eAPM Actions Feudal Castle Imperial Opening
64 2,265 9:43 13:36 — ⛏ Fast Castle
48 1,690 10:21 14:02 28:53 ⛏ Fast Castle
40 1,421 11:08 15:19 — ⛏ Fast Castle
36 1,294 10:24 34:44 —
34 1,214 9:23 12:46 — ⛏ Fast Castle
34 1,203 10:08 14:46 32:33 ⛏ Fast Castle
27 948 8:05 22:49 34:38 ⚔ Towers FC
16 585 8:32 — — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
17,020 14,970 8,580 3,080 43,650 47,817
16,150 10,515 7,520 1,055 35,240 39,966
14,375 9,457 3,880 1,630 29,342 30,085
9,415 7,600 3,560 315 20,890 21,675
8,675 6,153 2,710 3,025 20,563 22,776
5,070 3,586 2,775 315 11,746 12,363
5,775 4,554 250 585 11,164 12,070
4,650 4,170 300 1,065 10,185 10,978
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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