African Clearing
506149514Analyzed4v4 RM
·
19d ago on Sep 12, 2026·
4m 0s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 238,108 analysed team-game players on African Clearing.
叫声乌鸦哥
C
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
28
vs 30
btm 44%
▼
Town centers idle 4:00 of the first 4:00 — keep villagers queued
93老玩家回归
C
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
28
vs 30
btm 44%
▼
Town centers idle 5:02 of the first 4:00 — keep villagers queued
畅销猪
C
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
25
vs 30
btm 34%
▼
Town centers idle 4:42 of the first 4:00 — keep villagers queued
06老玩家回归
S
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
71
vs 30
top 1%
▲
High eAPM (71) — top quarter of analysed players
▼
Town centers idle 5:03 of the first 4:00 — keep villagers queued
KootH.
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
19
vs 30
btm 19%
▼
Low eAPM (19) — busier hands win idle time back
▼
Town centers idle 3:37 of the first 4:00 — keep villagers queued
Dongart
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
23
vs 30
btm 28%
▼
Town centers idle 4:46 of the first 4:00 — keep villagers queued
zymini
S
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
48
vs 30
top 13%
▲
High eAPM (48) — top quarter of analysed players
▼
Town centers idle 4:13 of the first 4:00 — keep villagers queued
ost.nostalgia
A
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
39
vs 30
top 28%
▼
Town centers idle 4:15 of the first 4:00 — keep villagers queued