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Black Forest

505707237Analyzed
4v4 RM · 21d ago on Sep 10, 2026· 50m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Shu · Czechia
1365
+15
🇧🇷 Bengalis · Brazil
1315
+17
🇵🇱 Magyars · Poland
1306
+18
🇩🇪 Goths · Germany
1286
+18
🇨🇴 Bulgarians · Colombia
1379
-19
🇳🇱 Lithuanians · Netherlands
1365
-18
🇹🇭 Ethiopians · Thailand
1363
-18
🇫🇷 Khmer · France
1253
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 1,931 11:33 15:38 41:56 ⛏ Fast Castle
36 1,854 11:05 15:00 30:36 ⛏ Fast Castle
32 1,611 11:40 18:02 29:39 ⛏ Fast Castle
32 1,608 10:57 14:40 34:21 ⛏ Fast Castle
32 1,627 11:36 18:50 30:35 ⛏ Fast Castle
25 1,262 12:18 16:25 29:17 ⛏ Fast Castle
24 1,218 10:55 14:40 28:27 ⛏ Fast Castle
24 1,204 10:54 15:18 45:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,050 31,367 20,485 3,530 76,432 79,411
38,755 14,020 20,640 1,510 74,925 77,619
19,325 26,915 17,860 2,250 66,350 81,658
16,100 23,430 17,970 2,250 59,750 71,866
32,700 12,516 8,200 2,150 55,566 64,238
27,000 11,978 13,215 2,830 55,023 73,446
15,395 19,879 10,400 1,550 47,224 52,651
12,865 12,524 2,745 1,785 29,919 31,391
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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